Genuinely what happened to just having a good ol’time when doing basic activities?
The whole base difficulty bump up is widely regarded as bad.
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Fail rate = bloated engagement metrics. Bungie is going to learn in the coming days, that time played is not always quality time. People playing the game while feeling strong armed to do so, is going to lead to lasting damage to their brand… and likely already has. See the response to Marathon for evidence of this.