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5/14/2025 8:01:20 AM
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Different Dungeons should have been used for ROTN

I am not here to hate on ROTN, I know it is getting a lot of flak this week. However, I think this was really a missed opportunity to use different dungeons for this event. I know everyone loves Prophecy, but the weapons from there relatively recently had a refresh back in Season of the Wish just before TFS. I feel like Pit of Heresy, Grasp of Avarice, and Duality really could have gotten some love.

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  • I would have preferred a revamp of Shattered Throne, Pit, and Grasp honestly. While Shattered Throne is not really a true dungeon in todays standards, since it plays more like an extended strike than a dungeon, it could have been reworked, added a specific mechanics system for it like all other dungeons have. In addition have loot made specifically for the dungeon, since it just shares the loot pool of the Dreaming City, which despite having an update, is not enhanceable (kind of bitter about that, in addition to removal of the perk that I wanted for Vouchsafe). The loot in general for Throne and Pit is a complete joke. Other than when its a pinnacle early in the season, nobody runs those anymore. Elsie killed Premonition in every way (stats and perk table), and the armor no longer drops fully masterworked, and that was the only dungeon specific weapon, since all other weapons are base moon weapons. Dont get me wrong, I do like both of those dungeons, which is why I definitely would have preferred an overhaul on them to make them relevant today. I feel that this was a missed opportunity to do more than just a limited event.

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