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Destiny 2

Discuss all things Destiny 2.
5/10/2025 8:45:31 PM
9

Heavy metal is fine just needs polishing

I have been having fun it's janky but that's no surprise...it would feel more balanced if it was all tanks or all Briggs.... landing a trick shot with a tank is so satisfying..... leader armor is op .... collecting coins creates odd situations of clustered vehicles...I personally still would prefer SRL but it's a nice change of pace...

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  • The tank controls just feel so clunky compared to the brig

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    • Very Annoying at first but overtime when becoming familiar with it there is good gameplay. I think the whole ranking system for the Level 15 Sparrow and that the Event is only a week long put too much pressure and took away the fun. When I get the Sparrow, I'll probably enjoy more it. I'm close! I wish there was a Big Team Battle like in Halo with a mix of players and vehicles or all vehicles.

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      • You can't polish a turd.

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        • Edited by Zodleon: 5/11/2025 2:40:50 AM
          It's ite,ives me team scorched vibes. Less buckle down and use tactics, more drinking with the boys. Definitely not something I'm gonna play with any regularity, it's just too slow to keep my attention

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        • That's a HELL of a lot of polishing it will need.

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          • Agreed and I’m having fun playing it

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          • Why the FU@K is "we are breaking those teams up to find a better match still in this game?"

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          • Agree had a blast getting the seal and just finished gilding it 🍻

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          • My biggest gripe with the mode is enemy players [b][i]ALWAYS[/i][/b] spawn in my blind spot facing my general direction, but I usually spawn well away from the action. Flanking seems to be the golden strat, as if you are focusing one enemy and you don’t [b][i]see[/i][/b] your allies near you, you’re almost certainly about to get shot in the back. It appears that friendlies can body-block shots, meaning if you’re trying to finish an enemy cornered by an ally, or rescue a teammate fleeing a pursuer, your shot won’t do diddly. Solos vs Squads still sucks, but I’m even seeing where solos are getting duos on their teams and having to carry two lower skill players against stacks. Games are short enough that a mercy rule isn’t really necessary, but it’s discouraging seeing you have 10 and the enemy is 30+. I’m not sure, but it feels like Brig secondary fire doesn’t do diddly compared to tank secondary fire. Just a few observations and feelings, pending actual data.

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