It seems like every time I turn around Bungie is nerfing some core aspect of the Hunter subclass’s primary gameplay loop without the compensatory buffs normally given to other subclasses. Warlock changes are targeted but compensated, Titan changes are selective and strategic, while changes made to us Hunters seem to alter our very gameplay identity. Threaded spectres are basically useless now, smoke bombs and cluster bombs are a joke, and ensnaring slam is more dangerous to use in cqc than pretty much any other option. Abilities aside, we also received significant nerfs to exotic armor—usually right after a particular piece actually becomes useful (eg bombardiers, knucklehead radar, etc). Perhaps the best example that supports this argument is the latest change to Radiant Dance Machines. It wasn’t enough to nerf it the first time after it was redesigned, but you go and do it again? Not only that, but you give what little remains of the armor piece’s abilities to the other classes as well? It’s a concerning pattern that has significantly decreased my desire to play like I used to. Back off my damn builds please.
-
skill issue my guy, a good player will still do crazy things with how strong hunter ability are,