I'm typing this again because allowing cookies refreshes the page and doesn't save the paragraphs you write (i hml) here's the shortened version...
barricades,
-Its too weak and designed stupidly
-there's no ranged melee to complement the stationary playstyle
-some attacks still hurt you (which is what the barricade is supposed to prevent) like splash bullets from some vex mobs or bombs/fire bombs from legionaries and scorn
-Destiny Rising has the better version of barricades, making it transparent on your end and providing a damage buff as well as having a ranged melee to compliment the playstyle
-barricades need to be as strong as uninterrupted healing (rift), and complete damage/agro negation(hunter inv)
and if there's problems considering they'll be too strong, acknowledge that these missions like GM's and dungeons will be ran multiple times, quickening my runs to get another dogshit roll on a weapon does more for me than making my abilities unsynergetic and useless that It takes 30 mins for a GM which will most likely deter me from the game for weeks.
Also some exotic armor add really good "what could be" core mechanics and it sucks they're locked behind exotic armor limitations. What if there were utility exotics and combat exotics and you can have one of both.
utility exotic that makes me shoot though barricades and a combat exotic like cuirass. They don't make sense together but with clever forethought for future exotics with this idea could yield pretty cool combinations
P.S. also add
-120hz to console
-mnk support for console
-weapon favoriting to further distinguish "unsure locked weapons" and "for sure locked weapons"
-weapons search in vault (DIM isn't an excuse not to add it)
-shader search
-remove all the hold triangle to do things, it feels like asking the game if I can go to orbit or asking the game if I can consume the dark orb from heresy (JUST DO IT WHY DOES IT TAKE 3 SECONDS)
-oh and a big one, a remove mod button, you'd think in a game with build crafting there would be QoL to help crafting be faster, sliding my cursor to "no fill" on multiple armor is annoying
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