Thanks to the nerf to Thread of Warding (5 seconds for -10 resil is absolutely abysmal), Warlocks have been left with nearly zero forms of survivability on strand.
— The only form of “Survivability” is Weavewalk, which drains your whole melee ability just to get you out of combat (and takes an aspect slot).
— Currently, Warlocks have no sustainable way of getting woven mail.
— No real ways of healing.
While strand is great for locking down rooms and killing bigger enemies, so are the other two classes. Warlocks need at least ONE form of survivability tech in the strand kit. And please don’t give us damage res, you saw how awful it works on Stasis (Plus woven mail already exists).
Given the whole of warlock’s strand kit is based around either suspend or threadling creation, I’d rather it be tied to one of the two. Any ideas are welcome.
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Agreed I feel like weavers call should get us woven mail when we absorb threadlings and have them make a woven mail field when they kill enemies idk
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Tbh it needs to just be taken out of the game. The super is trash, the neutral game doesn't do anything the others can't, it has no gimmick worth investing in. It's a genuinely useless subclass.
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You could always just run well lol
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It is a similar problem for strand hunters. I have no idea why Bungie dumped all the survivability onto titans in terms of healing and woven mail uptime.
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I'd love to have a small addition to needlestorm that reads. "Dealing damage with a threadling recovers a small amount of health (like 10-20)" And a new fragment that says something like "defeating a target with a threadling provides 7 seconds of woven mail" And undo the thread of warding nerf. Also all non prismatic classes should have a unique ability close to transcendence in terms of power.
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I wish they would add more to Threadlings for Broodweaver. They feel good on their own, and great with Swarmers, but they only feel super powerful with something like Euphony. I think threadling damage is fine where its at but it would be nice if they could do a bit more, like produce orbs or armor charges, something along those lines
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sav
here to spew hate & sew discontent - old
All the non prismatic subclasses need 5-6 fragments to actually be decent. And negative stat penalties need to -blam!- off -
Yeah the 5 sec "armour" is laughable. Maybe something around 15-20 sec would be more acceptable.