They're building Marathon on the same Tiger engine they're using for Destiny but Destiny, the far more popular game, is limited to this "hybrid" P2P networking tech for PvP while Marathon runs on fully dedicated servers.
The lack of dedicated servers is the #1 cause for the issues most complained about in PvP. Lag, hit detection, error codes, ect.
Explain Bungie.
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One of the biggest is just swapping to a pure dedicated server isn't as easy as flipping a switch like many think. It'd probably take multiple years. If they took the game completely offline maybe they could do it in 1-2 years but a live service game probably ain't gonna do that. Besides that the pve side doesn't really need it and that's where a majority live