Continued from: [url=https://www.bungie.net/en/Forums/Post/264724043?sort=0&page=0]Do you want to know where we are going in the EoF?[/url]
[url=https://www.destinypedia.com/Ancient_Apocalypse_Armor_(Warlock)]Ancient Apocalypse Armor[/url]
[i]""Maybe you leave your first apocalypse. But your second one never leaves you."
— The Drifter
I had a crew once. My best friends. Which isn't saying much, trust me.
They're all dead now. Almost to a man. So what does that mean for all you lil' Guardians out there who are my new best friends?
Don't think about that one too hard.
Anyway, my crew, or a little subset of it, we leave the system together. Dawn of the City Age at the time. We were looking for somethin' greater than Light. 'Cuz we had seen that Light can be the cause of… so much strife.
We searched far and wide. Must've been… hundreds of years. We found a planet beyond the system bristlin' with an energy that repulsed Light. Naturally, we were curious.
We landed. Intended to settle and conduct the research necessary to make this energy portable. A weapon outta legend called Thorn had similar, Light-repressing capabilities.
It seemed promising. But hand to my heart it was cold. Humans were not meant for that place. Every once in a while a member of the crew would succumb. Died where they stood or sat. Thank the planes for our Ghosts.
We were in high spirits. We were veterans. Grizzled. Hundreds of years in space will do that.
—Drifter's thoughts recited to his Ghost, for posterity. The first of five parts.
"Sometimes it's a cosmic event. Sometimes it's a beast from hell. Sometimes it's one man."
— The Drifter
So there we were. On that cold hunk of ice with no name, just me and my crew. Everything peachy-keen.
We discovered some kind of alien monolith, a facility left by the inhabitants of that planet long gone by then.
But trapped inside was a creature. In a cage of some sort, frozen in ice. An exhibit? Was it some kind of zoo? Still not sure to this day. We should've brought a scientist. All we had were… well, guys who thought we looked tough in dark colors.
During our long stay on that planet, we found many of those monoliths, each with their own captured creature.
Anyway, this thing—the creature—looked like it shared common bioenergetics with the Hive, but there were no records then or since that I've ever seen of humanity's encounters with them. And the creature had a property the Hive did not have. It produced a field that repressed Light—like a Darkness Zone but contained to a gooey, vacuous form with no head.
The anti-Light fields we had detected from orbit that spread across the planet? It was these things. Our ship's scanners indicated thousands of them were on this planet with us.
We were ecstatic.
In hindsight we all could have done with a few less of them.
—Drifter's thoughts recited to his Ghost, for posterity. The second of five parts.
"Sometimes the difference between survival and eradication is just pure, simple stubbornness."
— The Drifter
My crew and I quickly learned that the creatures in the monolith facilities were not the only ones on that damn rock. Plenty of 'em roaming around out in the wild, where it was cold, but less cold than the frozen cages that contained the ones in the monoliths.
How'd we find out? Well, one of us died in our sleep. Not that uncommon or tragic, actually. Happened a lot. Damn cold out there.
Except this time that fella's Ghost couldn't resurrect him. Turns out one'a those creatures just slithered by, and close proximity to it from inside our shelter just… silenced that poor -blam!-'s Light.
It was unfortunate, but it also lit a fire under us. The next morning we realized we had a potential weapon on our hands that could change everything in battles of Light versus Light.
We knew we had to find a way to get these creatures off their icy home.
And we needed to find it fast. Despite our breakthrough, tensions were… a little high. Some of us thought it was awful convenient the creature wandered by and happened to take out only one of us. And so soon after we realized the value of them.
—Drifter's thoughts recited to his Ghost, for posterity. The third of five parts.
"I stopped counting the Armageddons."
— The Drifter
I mentioned tension was high among the crew in the last one, right? That's what I thought.
Well, it got worse. Another one'a us died. In the exact same way, even after we took up residence in one of the monoliths. Idiot just froze to death, his Ghost too whacked out by Light repression to do anything about it. Died in his sleep.
The others were not happy about it. I was not happy about it.
We had been looking for a way to contain the creatures. The monoliths seemed to have some kind of freeze tech (if you could call it technology) that we could use if only we could replicate it. I'm a pretty savvy mechanic. But we couldn't figure it out.
We started to blame each other. Someone must have lured one of those things near crew quarters. To this day, I still don't know for sure. Why kill just one of us? For what? It was more plausible that the creatures did it knowingly. A punishment for our intrusion. But there was no malice there that we could detect. Only biology.
At the time, we didn't care.
Eventually, one of em drew a gun. I knew it would happen, and I had prepared a soothing speech to smooth things over just in case.
I told 'em to holster that smoke wagon. And the next time any one of 'em tried it again, I'd kill 'em all without a second thought.
I didn't speak plainly often. But when I did, even that crew listened.
—Drifter's thoughts recited to his Ghost, for posterity. The fourth of five parts.
"Had a face like the end-times and eyes like manna in the desert. One look at him, and I knew I wasn't gonna be saved."
— The Drifter
We were at our wit's end. A year on the planet, and we had been completely unable to capture or tame the creatures that had become our sole objective.
They were our bane.
Our ship had long been rendered useless by the extreme cold. We had all died a hundred thousand times over to the cold. I know you've all been in the Crucible. Played Gambit.
This was worse. Much worse.
Anyway. Four of us were left. We were raving psychos at this point. Only the four of us and the howling wind and icy slopes for company. The occasional scurrying, vacuous creature to argue about.
One day, when we had settled in for the night in another monolith, something swept over the planet. I later learned it swept across the system. All'a you hearing this felt it. You were there at the source.
All four of us lost our Light. And we knew it. We looked over at the monolith-creature in its frozen cage. It seemed to stare right back.
I think I mentioned we're all raving psychos at this point. Well, we did what all measured raving psychos would do. We thought we each had been betrayed by the others. We drew on each other.
To this day, I'm not sure how many of those guys drew intending to kill.
But I'll tell you this. I was the only one who walked out.
The creature in that monolith watched it all. When it was over, I stuck a finger straight up at it.
It was just me now.
How'd I get from there to here? Maybe I'll get to tell that story someday. We'll see if my Gambit makes it that far.
—Drifter's thoughts recited to his Ghost, for posterity. The fifth of five parts".[/i]
This is where the Drifter got the Haul from - the big piece of rock he tows behind his ship.
He went there after, ran there... after being resurrected by his ghost for the first time... was guided there.
We'd have more detail about it except someone deleted it from Destinypedia... the lore on the Gambit Prime armor is missing 👀.
Also missing from Destinypedia is an entire lore book offering a different perspective on these events... luckily, it's still at Ishtar.
Cont. to "A Drifter's Gambit".
-
Edited by jhermannITJ: 5/3/2025 11:28:24 PM[url=https://www.ishtar-collective.net/categories/book-a-drifters-gambit]A Drifter's Gambit[/url] [i]""I've followed him for a short while now. Tracked his path since he turned up on mine. "He's not like them, but not far off—hard to trust, hard to know. He's seen more than most can imagine and done things most wouldn't dare. But he's always kept his distance—stayed far from the Light. "Why head City-side now? Why risk antagonizing those best equipped to cut his journey short? Can't quite say. I get the sense he's on the run, but from what? From who? There are Shadows in his past. Do they linger? Do they hunt? "Or is his desperation driven by other… concerns? "All I've seen, all I've uncovered—of him, of his long, winding road—says he's made enemies at just about every turn. Over centuries, that list grew real long. He's been comfortable on the dodge out beyond the Reef—ever-moving, ever-exploring, never concerned with the dangers riding his wake. "So, again… Why now? Why here? What's his play? More important… "What's his game?" [u]—A Renegade's Observations of a Drifter[/u] "The Drifter wasn't always my target. "In fact, he only came to my attention when he started running with them I'd call prey. "Before that he'd existed only as rumor—the strange Lightbearer who journeyed beyond the system's edge, the lone wanderer who was only a 'Guardian' by reductive modern definitions. He had a Ghost. He was touched by the Light. His motivations, though, were his own—some might say selfish, and I'd have to agree. In regard to the concepts of duty and devotion and using one's gifts for the betterment of humanity? Not his play. The City be damned. The Traveler be damned. The Light be damned. "Which makes his run to the Tower and his newfound benevolence all the more… curious. "I lost track of him when the Traveler fell silent. Could be that severed connection drew him back. If so, I doubt it's something he'd admit. Yet here he is—unwelcome, but with a gift for persuasion. I can't say it doesn't make me uneasy. "There was—so we're clear—a time I'd call him a threat. There was a time I'd look to end him as punishment for the paths he'd tread. But things aren't quite so simple these days. Ghaul taught us that. And while I still plan to punish those who have transgressed, I can also see the value in certain… risks. "This Gambit—the Drifter's strange little game—may just be one such. "It requires care and a keen eye to ensure the means don't consume the ends, but I got a feeling our new 'friend' might be a necessary catalyst. And, if not… "He sure makes for a fine cut of bait." [u]—A Renegade's Observations of a Drifter[/u] "I want to be clear: I do not trust him. "You get the sense he's working to mend that, sure, but the end game will reveal the truth of his intentions. "This con is a long one, friend, but if any are built to see it done—and see it done right—the Drifter is our man. So, we see it play out—his Gambit and ours. It may not be ideal. In fact, I'd say far from. It's just that… "I don't see another way forward. The Light is fragile but quick. The Dark, dense and slow. If we want to control the balance, tip it in our favor… if we want to confront those shadows who would see it shift further toward the night… we must play in the gray in-between. We must draw them out. "Many have fallen to this path. It's not one I tread lightly, but I've found the only way to best a shadow is meet it in the shade. "The Vanguard won't allow it—they're noble, but they're flawed. Frightened. Most Guardians wouldn't dare it—too many legends of heroes lost to such unpleasant pursuits. "But things have changed… "The Oryx slayers and their like have danced within Ascendant Realms. The nightmare legends of bonewalkers and nether worlds have been cast into the Light. Old fears are now trampled beneath enduring triumph. Now, if ever, is the time to step proud into the unknown and bathe it in our Light. "And if doing so draws the attention of enemies old and new… if we tempt damnation… so be it. We will stand ever vigilant and burn them all away. "Or maybe the Drifter pulls a double-cross and our end is met. No way of knowing. No way to tell. "I say we let it ride. Trust ourselves. Trust our instincts—our Light." [u]—A Renegade's Observations of a Drifter[/u] "By chance, he and I crossed paths in a… neutral setting. Didn't give me his name, just called himself a drifter. Told him if that's how it was, he could call me 'Pal.' He laughed at that, got comfortable. Got all kinds of open about where he'd been, what he was haulin'. Even dropped a tip on where an old friend of mine was hiding. I still wonder if he knows who I really am. "He told me he left the system as soon as he was risen. Not immediately, sure. Had to get his bearings, find a ship—get it fit, get it flying. But soon as, he was good as gone. 'Drawn to the outer,' he says. I can appreciate. "He says he's seen the deep side of Jupiter. Been to the Core Mines of Saturn. [u]Name drops old myths no one's heard—the Luvial Crux, the Shift Chasms Below Elios, the Fourth Tomb of Nezarec. Goes on about the Idols of Lower Sul, the Treasure of Exodus Prime, the Solar Engine of Dead Star-Six.[/u] "I think he's making most of it up, but he's got relics and etchings. He's got materials not of this system—odd metals, obsidian flames, thought engines, edible null cakes and a stuffed something that looks like a rabbit bio-fused with a cephalopod. He keeps all this stuff to himself—his 'gets,' he calls 'em. "If they're for show, they put on a great one. But to what end? The clutter of oddities he's got ship-side ain't nothin' compared to what he's haulin'—that big, black mass of nothing you ain't ever seen before. "He calls it an 'artifact,' but it's more than that. Just don't know what, exactly. He said he got far out as he's ever been. Said it was from a place cold enough to snuff out your Light. I ask him, was it Vex? Hive? Cagey as all, he said no, it was just 'other,' and it was powerful… maybe. "That was his qualifier: 'maybe.' "Why the hell bring it to the inner system then? 'Maybes' are trouble. But he's got an answer for everything. He says… "'Brother… maybes are where the real treasure hides.' "He could tell I wasn't satisfied, but I knew he wasn't lying. The chunk was 'other' for sure, and Ghost said its readings were off the charts, but abstract—unlike anything anyone had encountered. "Can't say that made me comfortable, but then the Drifter, with his easy manner and eager charm, asked if I'd ever met a man in black named Callum. "He was clearly changin' the subject, but he was lucky enough—or smart enough—to pick one I had interest in, and I could respect that." [u]—A Renegade's Observations of a Drifter[/u] "I knew Callum by another name—a hated name. "The Drifter had run with Callum's crew for some time. I get the sense he would've been one and the same as them—lockstep down sorrow's road—if they'd met sooner. "Hell, maybe they WERE lockstep. Maybe his Gambit was theirs. "Maybe the bait set when the Drifter first came to the Tower was for me and mine. Maybe all we were playing at was our own end. But all that's not worth the effort to dwell on. A path's been set. Best to walk it. If the turn 'round that final bend leads to death, all we can do is return the favor. "Drifter told me Callum had a spot—a hold he used all his own. Said his crew been runnin' separate jobs to keep me off their trail. Said they knew one-to-one they'd have a hard time walking away, but rolling together only increased their footprint, made 'em easier to trail. "Made sense. With the six of 'em—Callum's crew, I mean—spread out, each runnin' their own search for whatever it is they're searching for, gave me crossed signals. I'd hear conflicting stories of their deeds from one end of the system to the next, and I had a hard time keepin' up. "But this info—Callum's safe space—it was a lead worth a look. "Two weeks into a living hell, I thought Drifter'd fed me a line, maybe tryin' to kill two birds, one stone. There were signs of a Shadow's presence, but they were cold—old. I waited anyway. Shot me some Taken to kill the time. "The wait paid off. "Callum entered. Could hear him before I saw him—he was arguin' with his Ghost. I waited on the hope they'd spill goods I could use to track the others. No such luck. Their words were heated. Callum had gone too far. His Ghost was angry. I don't blame her. "It caught me that she always used his proper name—Callum—and not his other. She still cared. Still hoped. Then she screamed. "I drew and stepped into the light. "Callum had his Ghost in his left hand. It was silent. With his right, he had stabbed her through the optics with a sickly dagger—a tool carved from the jagged spikes fired from a weapon I shall not name. "The Ghost was dead, and Callum just laughed. I think because he knew what came next. "He and I had words. Told me I'd never kill 'em all. Then he dropped the shell and went for his shooter. "I lit my fire and painted him on the wall without another word." [u]—A Renegade's Observations of a Drifter[/u]"[/i] [b][u]Cont. to part 3...[/u][/b]