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Destiny 2

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Edited by Steel Assassin: 5/2/2025 10:27:01 PM
9

IronBanner Network Manipulation is CRAZY

[redacted] Any one else experiencing INSANE Network “Cheaters” recently in Iron Banner?! Cause what the absolute -blam!-… Teleporting Guardians, getting shot through walls and Shots not registering as they Run away at Light-speed when they drop below half health with constant 4.0-7.0Kds… The 3 top players on the enemy team were OBVIOUSLY PlayStation Players in a Fire team playing together all Lagging their ASSES off and curb stomping everyone cause we literally couldn’t kill them. (The chat was full of hate for the 3) The clip (if it allows you to watch) was one of the top 3 guys almost Insta-Killing me with a Hand-cannon from insane range and timing in the smallest angle. YES I was PRE-Firing the -blam!- out of that angle cause he kept teleporting back and forth out of it and knew it was my only shot of possibly winning. You can see me get hit markers when I’m literally shooting air 💀 All my games last night were AWFUL and we all know reporting them for Shitty network connection or Network Manipulation isn’t going to do Jack diddly Squat 🙄 I’m on a Series X with Gig speed Hardwired into my console so it’s hella not on my end…
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  • Edited by eliteg: 5/2/2025 3:24:29 PM
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    eliteg
    eliteg

    D2 = -30.0 (PVP needs that update) - 5/4/2025 4:18:45 AM

    all your links worked.. good vid can be slowed down to half speed I've been in similar situations.. (no real expert just giving you my opinions) --practically speaking you are set up in such a strong position, above, pre-firing... that no matter what buffs they've got goin on it shouldn't be possible to hit you twice.. just needs to be too much flinch even... but I don't know if thats the game/lag or cheating but it could be lucky --on the hits before.. thats just inconclusive could be anybody else or some object... --it also seems like the player knows what they are going into.. in terms of they knew they could handle the damage.. so they were prepped and sliding in --to nitpick.. you are stationary (this is almost always a no-no in D2) so the game's logic could say probability wise you are easier to hit and may help with some accuracy/magnetism algo.. you were definitely in a higher stronger position and that guy is being bombarded by Symmetry..but your guys stopped firing I think and it was only you vs him when he slid out which is lucky timing.. so gameplay-wise I dont see anything conclusive but nice vid that can be slowed down to half speed.. but lobby results wise that sucks - definitely get those games both ways where its lopsided My last game in IB last night.. felt like I couldn't move, guns no impact.. it felt like lag/network manipulation > it sucked.. I think it was associated with stacks and probably crossplay/network issues but as players how are we to know... it doesn't happen all the time but I do think [b]if we can get a quality score on the connections going on and transparency on the lobby balance going in.. and then how the performance affected those player scores after... it would go a long way towards making us feel trust and fairness is going on.[/b]

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