JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
10/12/2019 11:03:18 AM
1

Divinity Quest needs to be reworked

Just wanted to post my frustration in this forum in regards to the divinity quest. As you can see from the title, this quest needs to be reworked in such a way that it favors checkpoints. I literally just grinded almost 3 hours in the AM from the start of Garden of Salvation to the final encounter just to be removed from the fireteam because i was voted 5:1 as me not doing their role. Now, I have to find a new group that starts fresh, and start all these encounters again. Not to mention, I am doing this raid solely on my warlock as he is light level reached (952). I vote to have this quest reworked so that it favors guardians on Destiny 2 in such a way that it either promotes checkpoints, or just have it to where beating the final encounter is not required. The sheer frustration that I now have to find another fireteam and start all encounters again is very annoying. I am literally on the verge of snapping my D2 disc in half and uninstalling from my xbox. GT: Carbon MP4

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Just a short comment in response. Divinity shouldn't haven been designed as a quest, but rather as a raid exotic drop. You did it with Scourge of the Past (Anarchy), Crown of Sorrows (Tarrabah), and Last Wish (One-thousand voices). Why now Bungie? Why make Divinity an exotic raid quest?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon