So a way to run Destiny 1 into Destiny 2 could be to have some catastrophic death/disaster intro to wipe the slate clean for character progression similar to the opening for Mass Effect 2. So maybe the city gets attacked (maybe in the way some recent rumours have suggested) and we fend off the attackers using one of our current guardians and ultimately fail. Our guardian could die and our ghost could escape and be left to wander.
Some time could pass and our ghost could find our new guardian. Perhaps these guardians could display some special qualities like those of our Destiny 1 guardians. This would give us a new character to level up and a familiar companion that could sing the praises of our old guardian.
The time gap could also allow the story to be pushed on a bit and give time for some interesting events and story hooks to come about.
In the meantime the iron lords (or the vanguard maybe) have created some monument in our honour (maybe a statue in the iron temple) and ghost would want to bring us there. Here we could collect any potential loyalty rewards as engrams based on our Destiny 1 accomplishments. This could also be done in a social space where we could go and look up any player's legend similarly to what's displayed in the companion app.
Thoughts?
-
I believe originally each character race or class had its own beginning starting on different planets and earth was the last one to get to besides the exo. After the stuff that occurred before launch they wound up making the exotic one on earth be the beginning for everyone regardless of character. I wonder if they are going to use some of the other ideas used and incorporate a new story from it....such as exiled and a captive of the Cabal. You have to escape and make your way to an area where all the 'rebel' guardians are. Rebuilding and doing recon missions.