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11/1/2016 1:23:50 PM
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I've been playing halo 5 since launch and have never experienced a DDOS attack guardian. Why was a tremendous unprecedented project like Destiny built on peer to peer hosting technology anyway? The technology was already a decade old ( they somewhat pioneered the use on console with halo 2) and Activision made 1.6 billion usd net profit last quarter alone. How many other games have you played in your entire life that has as many error codes ready to deploy as Destiny?
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  • More error codes is a bad thing now? Just as much can go wrong in any other game, they just don't tell you.

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  • Just as much can happen but it doesn't. Destiny is not the only game I play or have played. And it doesn't matter if other companies are telling me It "can" happen. Bungie either says nothing, something unnecessarily cryptic,or flat out says it's your internet setup lol. I don't know about you but I'd rather a company actually do something about it especially with a 3 year old product which never should have been built on 13 year old peer to peer hosting infrastructure when your publisher is the wealthiest on planet earth. How about you guys ask pimp daddy Activision to spend a few of the 1.6 billion on some outsourced dedicated servers instead of exaggerated advertising lol. Are you stalking me btw? Work on your game instead of replying to customers post. You do work for bungie yeah?

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