OK, so does this happens to anyone who uses HawkMoon? You shot them few times with it in the body or the head...all of a sudden its like, they ain't taking any damage. It has a delay or something? Or it could be the [b]Hit Detection[/b] in general which Bungie need to fix.
						
					
					
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	Eyasluna > Hawkmoon ;)
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	1 ReplyYes! This happened to me during Crimson doubles! Constantly! I figured it was lag despite (enter my awesome internet stats here) (show picture of all green bars here).
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	1 ReplyI tried using Hawkmoon in a game of elimination today and almost none of the shots counted. He was about 15 feet away and yes, I was aiming at him. I miss the old Hawkmoon :(
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	2 RepliesI feel like The Last Word has more accuracy than Hawkmoon. That should not be a thing.
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	Hit Detection is connected to the range stat. 2.0 Hawkmoon had the best hit detection in class due to its high range stat.
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	Same issue today with mine.
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	It's the 'wild bullet' mechanic introduced to hand cannons. It was supposed to penalize snap-shots, especially at the start of a clip- it feels more like the first round goes wherever the hell it wants, then you get two relatively on target, then all bets are off.
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	Hit detection is awfull, hawkmoon suffered the most with handcannons nerf :(...
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	it's lag and hand cannons got nerfed pretty hard