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originally posted in: Stormcallers DO need a nerf.
2/1/2016 7:58:36 PM
1
I waited the full respawn time and got tagged by the same guy again that is due to one bungie messed up the respawn places and two the Super does last longer than any other supers currently in the game...
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  • If he popped his super, found you while you couldnt kill him and zapped ya, then you actually did wait the full 10 second respawn timer.. AND He immediately shock walked back to where you spawned(i say immediately because i know from experiance due to killing one guy and rushing the spawn just as a different guy spawned) AND Got you again.. then he had to of literally not used any of his super besides the amount it took to kill you twice( so no ionic blink) because using any of the super wouldve caused him to ran out. Unless its transcendece BUT then hes not able to have the damage boosted melee/melee recharge AND has to have both grenade and melee charged for it to work so its a trade off. Blink wouldve worn out the super by the time he got to your spawn so if not that.. superconductor or landfall?

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  • Oh and in Rift they dont have "spawn flipping" like most game modes where if an enemy is in thr spawn location itll cause the other team to spawn opposite. I believe its due to having designated rift spots and to give the losing team a last chance to kill the spark runner if they got killed before it got picked up. So yes, in rift, zone control, clash (maybe), and mayhem anything, SC can be a a monster buuuut in trials, elimination, salvage, control, skirmish, and doubles, sunsinger/voidwalker is widely agreed upon as the "stronger" subclass. Once IB is gone your butt will heal.

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