Please explain to me how.
Lower tracking and blast radius - so we have to aim and people can dodge our hammers now
Lowered armor - so we now have as much as a Bladedancer
A cooldown on cauterize - so our regen ability is in line with the other classes regen abilities
We can still throw 5-7 hammers. Each hammer still one shots anybody with a direct hit
The post wasn't supposed to be original, I was using it to show the irony you are demonstrating.
The link doesn't work for me, it says I found a glitch in the system.
Every one else agrees with the nerf, sunbreaker was broken. Now, it's much more balanced. If you can't get multikills with it than you aren't using it properly
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OMG you are an idiot. The hammers almost never one shot kill anymore. You literally have to be standing next to the guy in order to do enough damage to them. I am constantly hitting people for 57 damage as they run or jump while my hammer is in the air. Everyone else does NOT agree with the nerf, I have talked to tons of other people about it and almost everyone has switched back over to Striker because HoS is useless. If you were able to see the video you would see me throwing three hammers at two guys, hitting them directly, and neither of them dying.
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Edited by EragonSaphira: 12/17/2015 9:44:51 PMThey one shot if you hit somebody with them. The blast radius doesn't one shot from 20 ft away anymore, which was one of the major reasons it was broken
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Sunbreaker nerf was too much. I only use striker on my titan now. And laugh when I dodge other hammers in crucible.
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How was it too much?