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11/12/2015 8:46:50 PM
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Ez
Ez

I'm not sure what you mean by saying they made the leveling system RNG..... would you elaborate?
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  • Edited by BLWigglyAkA: 11/13/2015 12:20:20 AM
    Ok. Remember when gear dropped in year one you could break it down for ascended or radiant mats? It kind of gave you control of upgrading your gear and guns. Then e light came , giving you ultimate control to upgrade whatever. But this year, you can be Rocking 295 light, and still get under powered gear. To me, that makes the process to upgrade RNG based in comparison to year one

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    Thanks. Yes, I see your point now. See my reply RedfooRocker22 below.

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  • Edited by BLWigglyAkA: 11/13/2015 12:45:17 AM
    I feel ya on the reply... but I had all faction gear ( FWC) . I didn't desire raid gear, as I don't this year >> i only raided for Mats .. and that got me where i wanted to be. You were guaranteed mats on each break down of anything legendary. So this year has put a big damper in my progression, because I do crucible. And with the weakest drops i keep getting i'm beginning to think I wont even get to 300+ light .. but this wasn't a problem for me year one. Everything Legendary gave me the mats I needed. And I was able to dispose Crucible marks for planets. It was glorious. But now...... I just stop playing OH yeah. I got max light level thru crucible by way of IRON banner. then HoW came and it let you max out WHATEVER

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    Yea... and now all faction gear is 280. I agree from your perspective you have a valid gripe. It's slower, but you can get higher level gear grinding Trials (I've gotten some 307 gear). Not a great alternative I'll admit, but it is an option. You'll need some help as LL matters, but you can get to Gold Tier without having to get to 8 wins....

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  • VoG gear = 30 light Oryx gear = [i]x[/i] light [spoiler]R[spoiler]N[spoiler]G[/spoiler][/spoiler][/spoiler]

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  • Edited by Ez: 11/13/2015 12:30:38 AM
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    Oh. You mean because you have to get a random drop in order to be able to raise the light level of weapon/armor? I would agree that's a negative thing, however it isn't a new concept from TTK or Y2. It's just another way to use RNG to artificially inflate the time required to actually play, rather than new content being a reason to increase play time. They've done that since day 1; this is just a different way to accomplish the same thing (like having to do VoG 20 times to get the boots from an RNG drop that would finally get you to level 26 or whatever it was). It's not a new concept. It's the same thing wrapped in a different package. It sucked then, and it sucks now, but it doesn't make the game worse than it was before. This concept was already one of the game's faults.

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