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Destiny

Discuss all things Destiny.
Edited by OhioStateRulezZ: 10/25/2015 12:54:59 AM
407

REMOVING ELEMENTAL PRIMARIES IS A CATASTROPHIC ERROR BUNGIE

Give me Elemental primaries

6004

I'm fine with the new "Variety"

5592

I think the new direction Bungie is going in regards to elemental primaries is two giant steps backwards. This might end up long so bare with me. What I think should've been done in the place of removing elements from primaries was to have a drop from the hard raid that allows you to put an element on any primary for a rather steep price. And in an effort to make the environment still a challenge they should've boosted enemy shields in a couple of ways. Make all shields maybe 25% stronger as well as [i]reducing[/i] the damage of using the wrong element against the shield all while keeping kinetic the same across the board. You see what I just did? I increased the value of Kinetic weapons as it could handle any and all shields the same way while using, for example a solar weapon against void shields would bring down the damage significantly. This still brings that factor of making smart choices with your weapons while still allowing for elements in a way that's not as dominant as in year 1. I cannot shake the feeling that Bungie is scared to make the players of this game too powerful and it's a damn shame. No other game in history has seemed to have a problem with making players ridiculously strong. It's a game for goodness sake let me do crazy shit. This has never been more obvious than with the changes made to perks in 2.0 that they kinda blindsided us with reducing all of their effectiveness. And don't even get me started with the raid gear. Those guns are god awful and have no more use than infusing into other guns. Crazy how raid weapons in year 1 were the most sought after in the game because you knew what you wanted and how you could get it and it made playing the raid worth it. I'm not playing this raid for the gear. I'm playing it for the number attached to the gear which in turn allows my character to reach a higher level, but for what exactly? So you can raise the cap again in a month and repeat the process? That's just silly and obvious that you want your players to meaninglessly grind with no true end goal other than "hey I'm the highest level possible in the game... For a week." The main counter argument in favor of no elemental primaries is that it allows for more variety in choosing a weapon. Let me be the first to call bullcrap on that. I'm willing to bet quite a bit of money that the vast majority of players right now are using the vendor version of Hung Jury for all high level content right now. Simply because it's an [b]easy to obtain gun that packs quite a punch with perks that are really good[/b] (see year 1 raid weapons) Those who aren't using it have been blessed by RNGesus with a better gun which to be honest there simply aren't very many of. The "variety" is a total myth when there will always be a "best gun" regardless if there's an element on it or not. TL;DR: Elemental primaries need to return in a less dominant way than in year 1. Elemental infusion is a start Let me know what you guys think of this. I'm genuinely curious to see the results. Happy Hunting Edit 1: Let me use an analogy. Say you have a product that has sales going crazy good for a year. After a year you make a change to that product without letting anyone know ahead of time. 7 hours later you find out through a poll that half of the users of this product don't like the change you made. That would be catastrophic don't you think? Some food for thought Edit 2: The poll isn't biased because the opposition to my views still has a clear choice. Meaning the data is still accurate Edit 3: People seem to forget that it wasn't just the burns on raid weapons that made them unique. Fatebringer was the [b]ONLY[/b] year 1 hand cannon with firefly and VoC was the only scout with full auto up until House of Wolves. The burns were just an extra to top it all off

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  • Not sure why people care so much.

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  • If they wanted variety all they had to do was elemental infusion... Bam now you can use any weapon you want and use whatever burn you want. Fully customized loadouts lol But nope, bungie as a developer opts to take things away before they consider adding things or buffing something else to compete with the meta. It's unhealthy for them to continuously bring out nerfs, or keep taking away the things we get used to. Too many people used auto rifles over other weapons so they nerfed auto rifles, too many people used elemental primaries over non elemental so they took away elemental primaries. How much happier would everyone had been if instead the balanced up instead of down or gave us things instead of taking them away?

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  • They did make nightfalls easy mode, but I think they should of had element primaries, but change the "burn modifiers" to only affect enemy AI enemies.

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  • Looks split down the middle according to this post, must not be that catastrophic. I guess this can be game breaking if you're a mediocre. I'm not saying you are one, but I am saying it shouldn't be a huge deal to any decent player. It actually makes the game less easy which I enjoy. It may only be slightly less easy with that, but slightly beats no change at all.

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  • [quote]NOOOOOO my cookie![/quote] Summed up the essay worth of type above. Hate to say Bungie is right but if they had Elemental raid guns I would only use them. As it stands now I am alwsys check stats and leveling new guns just to see if I like them. Elemental infusions would solve all these issues though. Let us pick what primary weapons we want to be elemental.

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    • So what will be the fallout from this catastrophic error???

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      • They cant return in a less dominant way. The only way to make them less dominant would be to add burns to every legendary primary. Just would not work.

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        • Dumb -blam!-s Dumb -blam!-s everywhere

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        • I don't like it either but I see why they did it. I rarely used vendor weapons even if they had a good roll. It was raid weapons or you were a scrub.

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        • I'm fine with no elemental primary other then the zhalo. In destiny 1.0 I always had either fate bringer or a void/solar jewel of Osiris equiped in PVE. Why would I use any gun that doesn't have a burn in pve? This way it makes it so there are way more weapons to be considered. That's my take anyways

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          • I dont see a reason to do this but to let people struggle who dont have the right burn

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          • I'm fine with it, would I be OK if they brought them back? Yeah, but I'm not losing my mind because they are gone. Now I don't have three guns that I will only pick from.

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          • And here we see the illogical vs the logical. Sadly logic is loosing

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            • Wow 50 50

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            • we want elements >:0

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            • Raid weapons are meant to be infusion fuel, thats why they suck so much. If they had elements, we would only use 4 primaries.

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              • Bring back the elements. If you make the raid hard enough like VOG was when it first came out then you only have the dope ass muthas wielding those things. It makes the raid way more fun and enjoyable knowing you might get that maxing friggin gun you wanted

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              • I like it. I use about 7 different primaries because of no elements.

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                • Year one I basically had to use fatebringer, vision of confluence, or word of crota. Maybe one or two other random primaries but just to level them up or see if I like their style for crucible use. That was it. More options now. Though I do agree some of the perks are kinda lame. Secondary/heavy element choices matter more now, as well as balance of elements in the fireteam, and sometimes even picking class choice so your grenades/abilities would be the element not covered by secondary/heavy if you're running things solo.

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                • I dismantled my vendor hung jury.

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                • I would guess you want gjallarhorn back too. I think it's great to have to switch to special/heavy for shield. It makes diverse gunplay rewarding. Not just rolling through everything on easy mode with one gun(FB/VoC).

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                  • Disagreeing with you because Suckeyes.

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                    • In a world where you can make weapons shoot things such as "void", why is kinetic dmg still around? That's like using flint knives when we have carbon steel.

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                      • Wow, poll is about 50/50. I personally prefer no burn primaries, because people used burn primaries ALL DA TIME.

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                      • Where's the "meh" option??

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                        • Literally the only weapons people used had burns. Why do you all seemingly forget the weapons you were using every day barely a month ago. Stop saying it wouldn't reduce variety

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