Destiny's content "fee" doesn't lock-out players if they don't pay, if limiting their progress for 7 USD per-month. 
Compared to WoW's 15 for 3 characters with Expansions on-top of that and a smaller dev team it's understandable why. 
Besides, console.
Argument back on the table.
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	Comparing a content-less game to a game full of content. Your argument broke the table and died a horrible death 10 years ago.
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	When you compare the base game of both titles upon release than yes. And it's cheaper per-month which alleviates the content reduction as you're paying less for less.