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Edited by Cozmo: 11/5/2016 8:37:22 PM
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Community Wish List (old)

Edit: This list is being retired. [b][url=https://www.bungie.net/en/Forums/Post/217413354]The new list can be found here[/url][/b]. Quoted below is the existing Community Wish List that was being curated by Destiny Player Support. I’m taking over this initiative and will be updating the list once a week. I love reading feedback, but we can all agree that there is a lot of it to sort through. In order to make sure you get your idea seen, post a new topic to the [url=https://www.bungie.net/en/Forum/Topics/0/Default/None/Feedback]#Feedback[/url] forum and add the tag #CommunityWishList. This will give us an easy way to review all of your ideas you would like to be added to the list. Please remember that this is not a To-Do List for Bungie. We can’t promise that every idea is being worked on actively. Our goal here is to confirm that your feedback has been received. Everything on this list are things that the players of Destiny have repeatedly asked for. [quote]If you’d like to see new items placed on this list, start a [b]New Topic[/b] on this [b]Feedback board[/b]. Popular opinion matters! Topics that trend on this forum are more powerful than comments on this post. [b]This list is not in any order whatsoever.[/b] [b]Here are the most frequent community wishes for Destiny:[/b] -Transmogrification -Gun Skins -Guardian Facial Hair -Vault Sorting Options -Crucible Map Voting -Expanding Faction Interaction -Aim Assist Toggle Option -Rotating Stock on Tower Vendors -Additional Matchmaking Options -Material Stack Size Increase -Player Trading -Additional Guardian Customization Options -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -Easier way to use ammo synthesis -Hardcore playlist with no supers and limited equip -Firing range added to the Tower -Ability to assign emotes to other slots -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Add all Strikes to Heroic Vanguard and Nightfall playlist -Monthly PVE event like Iron Banner -Swords only gametype -Kiosks for Raid gear -Increase in ammo reserves for PVE -Strike map voting -Bring back Sparrow Racing League -Make Class Items cosmetic only -Make Wormspore purchasable [/quote] [quote][b]Wishlist Items added to the Game[/b] -Ability to purchase Armor Materials - [i]Added in Update 2.4.0.2[/i] -Add more uses for Artifacts - [i]Added in Update 2.4.0.2[/i] -In Game Clan Roster - [i]Added in Update 2.4.0[/i] -Private Crucible Matches - [i]Added in Update 2.4.0[/i] -Increase effectiveness of Super abilities - [i]Added in Update 2.3.0[/i] -Fix melee issues - [i]Applied in Hotfix 2.2.0.3[/i] -Improvements to Raid rewards - [i]Added in Update 2.2.0[/i] -Higher difficulty for Prison of Elders with Year 2 rewards - [i]Added in Update 2.2.0[/i] -Increase in Light carried over when Infusing - [i]Added in Update 2.2.0[/i] -Ability to purchase Weapon Parts - [i]Added in Update 2.0.2[/i] -Additional Storage/Vault Options - [i]Added in Update 2.0.0[/i] -More Ghost Skins - [i]Added in Update 2.0.0[/i] -Deleted Item Retrieval - [i]Added in Update 2.0.0[/i](For some items) -Dismantle Consumable Items [i]Added in Update 2.0.0[/i](Turned in for Rep, Motes, etc)[/quote] Watch this space for updates, and keep talking to us about Destiny.

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  • Can we fix the part of the game where the loading symbol comes on when your running my through the game on PS3. It's been happening to me every time I enter a new area.

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  • Something for rank 100 faction level

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  • This has nothing to do with in game Destiny. But like a physical Destiny product. Remember what you guys did with the Ghost Edition and the little life size Ghost? Why don't you make products of that? That would be really cool, like as an online thing where you pick your Ghost shell and order it and in a week or so. BOOM. A cool little toy like Ghost! That's an easy $50.00 right off the bat. And plus, it's been my dream to hold my own physical Brave Shell Ghost. Please make this a thing Bungie!!!!!

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  • Edited by CatMan: 2/20/2016 9:55:45 PM
    I don’t know about you guys but I’d love if the wish list were prioritized. No one has to agree, but if I were to start working on list it would go something like this: -Reset weapons to 1.1.1 and change the ones that are just above standers not all in its class (Weapon Rebalancing) -Higher difficulty for legacy Raids like Vault of Glass and Crota's End -Kiosks for Raid gear -Improvements to Raid rewards -Highter difficulty for Prison of Elders with Year 2 rewards -Ability to assign emotes to other slots/ Easier way to use ammo synthesis -Monthly PVE event like Iron Banner -Private Crucible Matches/ Crucible Map Voting/ Hardcore playlist with no supers and limited equip -Additional Guardian Customization Options -Additional Matchmaking Options -Vault Sorting Options -Gun Skins -Firing range added to the Tower -Add all Strikes to Heroic Vanguard playlist -Swords only gametype -Rotating Stock on Tower Vendors -Player Trading -Transmogrification -Guardian Facial Hair -Expanding Faction Interaction -Aim Assist Toggle Option -Material Stack Size Increase -Alternating Spawns During Trials of Osiris -Add ability to dismantle items from postmaster -In Game Clan Roster I know, Its ranked from hardest to easy, but that’s what would bring back a lot of players. I don’t play because of the lack of pve content (only play IB lately and I am not an pvper). Just something to think about. Guardians, feel free to add or alter this list

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    • Fix fusion rifles. They are currently terrible and the vast majority are unusable. The ones that are usable are underpowered compared to other secondaries. Shotguns > Fusions at close Sidearms > Fusions at close to mid Snipers > Fusions at any range

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      • Dab emote

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        • I see you have patched crucible rumble so I can't play with my friends anymore, you are the reason everybody is leaving destiny. Most people hate crucible because your servers are gash and the rest have a weak ass internet connection ruining the game for everyone. Here's a point for you. If your now going all prim and proper your game says 16 and over. But it's full of kids. You turn a blind eye when the money suits though don't you wa**ers

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          • Also artifacts are near useless at least ghosts help you find resources. A good change would be to say increase crit chance, or damage. Even a random ammo drop per so many shots fired as well as say something like "a certain percentage possibility that the last ammo fired will drop from your next enemy" or something. Just some thoughts.

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          • It still feels too much emphasis is placed on snipers and shotguns. I had some ideas on how to possibly improve the specials. Since most shotguns can one or two shot you how about improving the damage a bit more for sidearms, so its more comparable to the shotgun that way people will be less likely to face tank with shotguns so heavy. Fusion rifles could use a drop in the amount it takes to charge your shot. That way people will use more variety. As to countering snipers, I still feel Scouts and/or pulse rifles could use a bit more impact to level it out. Hopefully it would reduce camping in certain maps and make strategy all the more important.

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          • Bringing back elemental primary drops from raids would be awesome.

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          • Keep the perks for Ghost Shells and Class Items, but please remove the light levels. These are personal items like sparrows and jumpships. The infusion system doesn't make it easy to use your favourite Ghost or Class Item. And for players who want to use the original Ghost or non-Legendary Class Items, the light level for their character plummets. The players' focus should be directed to Weapons and Armor for leveling up their character, as well as story and in-game content for spending time with their character.

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          • Edited by Nicolas Cage's Testicle: 2/20/2016 11:59:23 PM
            Fair crucible matches. Because it's really fair to use self-res and then get killed by one shot in one match, then in another match another self-res player takes 3 shotgun blasts and 3 melee hits and still lives. Wow. You guys are so full of shit man.

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          • This isn't a wish for an item, but another event like festival of the lost or crimson days. For St. Patrick's day, that week should be the "Week of the Nine", and basically have "Luck of the Nine" after completing a short quest. The Luck perk would last until the next reset and increase drop rates for loot with higher light levels. Plus, with it being called "Week of the Nine" you could have Xür in the tower all week with a bigger inventory of goodies to sell at a slightly cheaper price. Also, similar to the candy from festival of the lost, you could have Gold Coins that drop randomly that can be redeemed at Tess Everese in a semi-large quantity for holiday specific emotes or sparrows or be able to buy such stuff. The tower could also be decorated in green to symbolize the holiday. I feel that if this were added for St. Patrick's day in March, Destiny might show more players online and greater income from the micro transactions. Bungie and the players would profit. -Reposted so it didn't get lost in the chaos.

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          • Bump

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          • hand cannon buff and last word nerf so it can only 3 shot. that is all

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          • Please fix you shitty as lagging in Crucible Is more than horrible.. Red bars still ran supreme All that BIG talk about fixing the lag and Match making was just eeeeeempty PR talk.. Smh

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          • Just hoping that something changes with the progression that you've taken with this game. If not then I can simply wait until you release your final game(years from now) so I know I'd have saved hours upon hours of my personal time grinding and re-grinding for pointless rewards. I have no problem doing that. In the meantime I'll enjoy some other games as well. So yeah, I'm really hoping that the game keeps its history relevant and builds on that besides simply resetting itself with new but not new content at every dlc. IMO HOW was great. WTF happened?

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          • How about a quick weapons and items hotkey whilst in game. It would avoid the very tedious delay trying to load inventory and gear screens.

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          • Make all class exclusive dances from the pre-order collectors edition useable for every class. I want the titan dance moves at my Warlock!

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            • Edited by Myst3riousGam3r: 2/20/2016 5:51:15 PM
              I think the recruitment part of the forums should be split into sections so you only see posts for people playing on the same platform. For example, I play on Xbox One and I'm looking for a group to run Trials of Osiris with, so I click on Recruitment then I get taken to a separate page where I can select Xbox One. That takes me to the final page where I only see posts of people playing on Xbox One and I don't have to search through hundreds of posts labeled PS4 or Xbox 360.

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            • A consistent experience!!!!!!!!!!!!!!!!!!!!

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            • I'm just going to say what I want the next patch to be and I hope this is good for the majority of you Titans Sunbreakers. We know they got hit hard (depending on you're perspective) so here's what I want. -Fix the blast radius bug and boost blast radius so it's in between post nerf and pre nerf for forgemaster -Tracking should be what it was but at a cost of agility and recovery. No boosts. -Sunspots should do a bit more damage. (Maybe 3% more?) -Pressing your melee button will do a melee attack for hammer or sol. But suncharge will make it an uber attack like it already is. -double check to make sure hammer of sol reduced incoming fire by 50%. Just to make sure. -Reduce healing cool down from 3 seconds to 1.5 seconds -Explosive pyre applies to grenade and melee but will do the same damage (so grenade does 170 itll do another 170 damage) -Activation sound for hammer of sol is lowered Strikers -Flashbang will blind for 6 seconds -Transfusion applies to fist of havoc -Melee range increased (applies to all subclasses and not by much) but discharge boosts melee range (like by 2%) Defenders. It's so easy to destroy their bubbles in mayhem or just kill them in general. Let's change that. -Bubble strength increased so for example it takes three golden gun shots to destroy it. -Super meter acts as a timer for bubbles (like golden gun, sunbreaker, etc) -Blessing and weapons get a 5% buff. -Bubble will throw any nearby enemies away. - Enemies should be slowed when inside bubble. -Force barrier activates on contact (if you guys want it to. I just put that there) Hunters Gunslinger. Now it seems balanced but it's really easy to use. Let's make a few tweaks. -Deadeye can now hit critical -Throwing knives that burn don't cancel burn of you hit a critical. -Swarm grenade does more damage -Golden guns damage fall off is increased by 5% -Longer time to activate golden gun (about 2 seconds), and louder sound golden gun emits. -Projectiles have a bit of travel time (maybe 1 or 2 seconds before hitting something at longer ranges) -Golden guns damage is increased against AI by 5% -Scavenger works with heavy and is more effective. -Circle of life replaced with Circle of fire (getting a kill with throwing knife will cause golden gun to cast a ring of fire around it when activated) -Gamblers dagger boosts strength Bladedancer. Now this subclass is now just pitiful. It's hard to use, easy to kill, and used to be so much more. Let's fix that. -super time increased (19 swings to 24) -Flux grenade does more damage. -Arcbolt grenade does more damage. -Invisibility time is increased with and without shadowjack -Fastest subclass with fleet footed and capable of keeping up with Titan skaters -Hungering blade now applies to grenades but has a cool down of 1.5 seconds. -Encore now grants a bigger boost. -Super damage done against AI is increased by 7%. -Showstopper is faster and more forwards -Activating arc blade with vanish on will turn you invisible Nightstalkers. So far they are a good pve subclass but let's make their pvp game better. -Shadowshot's tether activation is decreased (1.5 to 1) -Vanish in Smoke bombs last a little longer -Once you throw your grenade it will take 1 second before you can throw your smoke and vice versa -Blood bound transfers more damage to all tether targets. -Courage of the pack armor is increased by 8% from what it is now. -Marked targets will appear on allies radars and screen. Warlocks Voidwalker. Now this class has been a little lack luster since taken King at least to me. Let's help it. -Nova bomb damage to all enemies is increased by 7% -Bloom explosions now do more bonus damage -Life steal boosts recovery (but not on the Ram. Btw Ram will only boost armor on voidwalker) -surge boosts agility even more -Glide is faster and more reliable (applies to all three subclasses) -Nova bomb receives a crosshair when used -Scatter grenades do more damage Sunsinger. The last chance, the big fish, the run away spectrum. The self Rez King. Let's give it a few boosts and tweaks. -Solar wind is more effective -Solar grenades burn the target regardless -All burn damage is decreased by 2% -Radiance decreases melee cool down at the same rate as grenades. -Song of flame is 9% more effective to allies and shows a ring of fire to show allies the effective range of it. -Radiant will adds 3 more seconds to what it already gives -Flame shield's duration is reduced by 3 seconds (14 to 11 seconds) -Gift of the sun boosts discipline and grenade kills will recharge your next grenade. Stormcallers. Now it's been accused of being the most overpowered subclass now that sunbreaker was nerfed. Let's tweak it not nerf it! -Storm grenade is more accurate. -Amplitudes upgrade to make the melee go even larger is reduced by 3.5% -Ionic blink will be more forwards then upwards and limit jump height during super time. -Landfall can only be used in the air. -Landfall will not blind if the impossible machines are equipped. (To avoid the blind and iconic blink thing) -Rising storm is more effective (was one second now is 13 seconds) -Arcbolt replaced with lighting grenade -Arc web is more reliable -Pulse wave speed is increased by 12% Weapons Autos -get the true buffs they deserved -Slight stability boosts on all autos -hip fire Reticle changed to a circular shape -mag boost on all low rof autos (except Suros) Pulse rifles -Small increase in damage by roughly 2 or 3% to compete with autos -Slightly decreased dps falloff - hip fire Reticle changed to a triangular shape Scouts -Base dps across all scouts is reduced by 2% -Damage falloff slightly increased - hip fire Reticle changed to a square pattern. Hand cannons -Range boost on all hand cannons (but not the last word) by about 10 or 15 -Hip fire reticle changed to a circular pattern. -Slightly increased stability -Reserve ammo restored Snipers -When taking damage, snipers will flinch more. -Small reduction in base damage. By about 3 or 2% -Reserve ammo is reduced a bit on all snipers except black spindle. Fusions -Bullet (or laser) travel speed increased. -Slightly more stability when hip firing. -Can hit critical shots -Base dps is increased across the board by 3% -Reticle size decreased for more reliable shooting when firing from the hip. -Stability will decrease blast spread -Range will increase the speed of the projectiles (not sure if it already does that) -Reserve ammo boosted Shotguns -Stability increased by 10 on all shotguns -reload increased by 15 on all shotguns. -Maximum shots in one shotgun can only be 5. Sidearms -Increase in base damage -Hipe fire reticle changed to a square -Machine guns -Stabilty decrease -Mag decrease on high impact machine guns Swords -Blocking will reduce even more damage Exotics (and a legendary) Fourth Horsemen -Reload increased The chaperone -Range boost -Precision scaler increased -Added whipping sound when it is fully reloaded Invective -Rate of fire decreased -Impact increased -Stability decreased -Range slightly decreased No land beyond -Iron sights more reliable -Flared mag well increases the time in between the shots. -The master can stack up to 3 times. 1k stare -Either decreased impact or handling plus aim assist. I don't care. Hereafter -Stability boost -Magazine boost (4 to 5) Black spindle -Ammo reserves increased -Scope when ads changed to green instead of blue (to show its of hive origin) Plan C -Boost to stability -Increased stability when hip firing -Reload decreased -Range decrease Pocket Infinity -Brought up to year two. -Range boost. -Mag boost (3 to 5) Telestlo -Decreased stability -Decreased reload -aftermath explosions do more damage Sleeper simulant -Rounds will have decreased dps falloff when final perk is unlocked -Shots that hit enemies will bounce towards towards other enemies -Replaced injection mold with perfect balance -Replaced hip fire with unflinching Mida -Now have the option to choose in between high caliber rounds and full aim assist -Weapon swap speed decreased -Magazine decreased (21 to 19 or 20) -Reload slightly decreased Jade rabbit -Slight reload decrease (it pains me to even say that) Hawkmoon (HAWKMOON!!!!) -Range increased (maybe 10 or 20) but global range changes to hand cannons doesn't count with hawkmoon -Stability increased -Luck in the chamber bullets do a little more damage. (105 to 112) Last word -Precision scalar decreased (107 to 101) Ace of spades -Mag reduced to 9 -reload buff -Slight aim assist buff -Reinforced barrel replaced by rifled barrel First Curse -Rate of fire increased -reload increase No time to explain -Muzzle flash decreased -Mag boost (24 to 27) Bad juju -Send it replaced with hammer forged Red death -Replaced snapshot with reinforced barrel. Zhalo supercell -Lightning fx when aiming down sights is lowered (like bad juju was) -Chain lighting happens more often -Replaced rifled barrel with send it. -Replaced braced frame with extended mag. -Fabian strategy -Mag boost (40 to 52) -Frontlines does not decreased damage when it fires faster -Stabilty boost -Reload boost Suros regime -Slight reserve ammo boost -Accuracy slightly increased -Healing from the Suros legacy perk is more frequent. Dragons breath -Blast radius increased. -AOE fire from after blast is not affected Prison of Elders exotics (lord of wolves, dregs promise, Queenbreakers bow) brought up to year two. -Dregs promise shock rounds will have no dps falloff General -Year one vendor weapons and armor are able to be attained from legacy strikes and legacy crucible -Legacy engrams from Xur cost less -Taken captains have a 15 second cool down until they throw another blinding bubble I'm done asking. I'm now demanding. And whether or not you like this list, it would help balance the game.

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            • It would be nice if using Three Of Coins would at the very least reward you rare engram for defeat an ultra boss. It's better than using TOC and getting nothing, especially after spending hard earned strange coins.

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            • Remove SBMM completely

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            • HELM drops. I unfortunately missed SRL and have grinded The raid for months yet my best helms are exotic 310's. Iron banner doesn't drop anything useful either. Please add only 310+ drops to the 310 hard raid for incentive to grind. I consistently get 303-307 drops even on challenges. And iron banner is a blast, but please include high level helms for those 310-315-318 and above. Thank you

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            • All I want is more strikes in the new dlc more weapons more loot from crucible like example in Crimson doubles had some weapons included but not enough more maps more chance to get legendary engrams in nightfall strikes in trials make at least two or three playable maps and if you can another subclass please that's all I ask

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