Maybe.
I played a lot of Dust 514 (EvE FPS). And while it had issues of its own, there were plenty of attempts to organize the player base from players with leadership.
Many players became renown for teachers of game mechanics and ran tutorial guilds.
A community can provide so much more stability to in-game challenges.
So really, my point is about fostering an in-game community. Not between handfuls of players, but thousands. They will organize themselves. So many example games to look at.
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