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originally posted in: NERF SHOULDER CHARGE.
5/15/2015 12:31:43 PM
1
[quote]He was in the air, and he used the shoulder charge to sort of "fall" into his target, if that makes any sense. He jumped off a platform, I can only assume mid-sprint, and the other guy was on the ground. Also, why shouldn't it have a cool-down? It's basically a 1-hit kill.[/quote] The shoulder charge has a 6 metre range, to any direction, the player can theoretically move 6 metres forward and 6 down, but that's just how it works. I know what you mean, because there are times when I use shoulder charge to get some momentum from platform to platform and I just dip down and knee someone in the back of the head. But let's he honest, snipers and shotguns don't have a cooldown to be used, they are a one hit kill. A strategic hunter can easily mop the floor with a team in arc blade, a sunsinger gets 3x more health and a flame shield in radiance. Shoulder charge is just asking to die If you go into a group of more than one person. Learn the maps and I promise you will die to SC less.
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